Closing it up.
Sat, Jul 20
This has been fixed. Please close Task up.
Mon, Jul 8
Sun, Jul 7
Fri, Jun 28
Thu, Jun 27
Jun 20 2019
You can easily report a player by simply pressing the "report" button.
Jun 17 2019
Solution given above. ^^^
Groundpound can also be found in the Other bar of the journal, where you can drag it back to your hotbar. As noted above, certain combat moves will not activate unless you have targeted at least one of the nearby mobs. This is the case with Seismic Buck, Magic Arrow, and many of the other moves. You can hit "Tab" at the beginning of combat and it will target the nearest mob. And, remember, if the mob that you have targeted is fainted, then you will need to re-target another mob for targetable skills to work again.
As noted above, if both rooms reset at the same time or close to the same time, then the game disconnects as a safety measure.
The slow effect is not a debuff from the dragon flame. It is a debuff from the rough terrain effect that the dragon uses and it lasts for a while.
You may also be having issues if there is not enough memory or drivespace free for the game. Many of our players do not have this issue. This does not appear to be an issue that we can change from either client or server end.
For those few of you who completed Winter Warm Up last year and had something mess up so that you can't see the snow now, you can go see Old Quest Marker Fix who will have an option "I can't see the ice and snow in Ponydale and want to help with Winter Warm Up." after the next server reset (about 3 hours from the time this is posted). That should fix the issue.
Jun 13 2019
be careful when setting you resolution and screensize. However you can revert it back to standard in %appdata%/Locallow/LoE/LegendsofEquestria and then delete videosettings.json
Jun 12 2019
going to %appdata%/locallow/LoE you can find the hotbar json, delete that to reset your hotbar.
Jun 11 2019
Jun 9 2019
Room sizes are finite on Unity. Beyond a certain size, the resolution gets lowered. The solution involves stitching room planes together as in the Heartlands, which intensifies issues for players with load problems.
While it is a nice addition, it simply is not possible with the state of the server. Doing this would require making over 600 different rooms connect to each account on the server, while holding on to the items in that place that are customly set by the player. Simply put: the server can't handle such stress. Right now you can visit the library or the cottage if you want some privacy.
Due to the refreshing and updating the inventory this happens alot
Did you last year have contact with a npc pony that could turn on and off the snow?
There is a warning message in place concerning looting items. More follows.
Depends, the assets of a room are build and the wall prevents clipping beyond these items. Also the fact the room continues beyond the wall is to create a feel that the land is infinite.
You get disconnected after a while because the game builds up a cache on your pc, when it gets full it clears it by knocking you out
It happens depending on which room, server u are in. When the room resets it is possible to hit an error because the second room is also reset, knocking you out of the game to prevent damage.
Known issue should be fixed in a future build
Jun 6 2019
Jun 4 2019
Jun 3 2019
That would be neat. There's already a mane style in the game that looks like a kirin one (I saw someone playing as Autumn Blaze once ).
Another way would be like how it's done in GTA Online. There multiple people can live in the same house/building, but everyone goes to a different instance like what happens in the Bramble Woods. To see each other they have to be invited into that person's room like the party system does in the BW.
Jun 2 2019
Alright, seems like I finally got it fixed. Thank you!
I had this exact same thing happen with one of my characters (I hadn't used him in forever), but it turned out fine when I went ahead and just did the quest anyways. No glitches occurred afterwards -- Ponydale still stayed "warmed up", I got my snazzy vest, and the quest completed normally.
Closing this up since we've already got a fix set for the next update build.
This issue has been worked on and will be fixed in the next update.
Closing this up since there has been no further communication.