Natfoth (nat)
User

Projects (6)

User Details

User Since
Jul 30 2016, 6:33 PM (358 w, 2 h)

Recent Activity

Jan 3 2017

Natfoth closed T764: Pony names hard to read against some backgrounds as Resolved.

Fixed in 0.1.3

Jan 3 2017, 12:14 AM · loe-team

Jan 2 2017

Natfoth claimed T764: Pony names hard to read against some backgrounds.
Jan 2 2017, 8:22 PM · loe-team
Natfoth closed T820: NPC with no mane or tail. as Resolved.

Fixed in 0.1.3

Jan 2 2017, 7:54 PM · loe-team
Natfoth closed T822: Skillbook point count UI visual bug as Resolved.

FIxed in 0.1.3

Jan 2 2017, 7:53 PM · loe-team
Natfoth closed T850: Missing manes, tails and clothing for NPCs. as Resolved.

fixed in 0.1.3

Jan 2 2017, 7:52 PM · loe-team
Natfoth claimed T879: After disabling the cinemacamera command, the server still thinks that the player is in the same spot..
Jan 2 2017, 6:26 PM · loe-team
Natfoth closed T748: Learning skills affect other characters as Resolved.

Fixed in build 0.1.3

Jan 2 2017, 6:24 PM · loe-team

Dec 28 2016

Natfoth claimed T748: Learning skills affect other characters.

I believe its just a visual UI bug

Dec 28 2016, 1:47 AM · loe-team

Dec 17 2016

Natfoth claimed T441: Useability.
Dec 17 2016, 10:39 PM · loe-team
Natfoth claimed T445: Quests that upon disconnecting appear unfinished but in dialogue and gameplay are..
Dec 17 2016, 10:38 PM · loe-team
Natfoth claimed T472: Abnormal enemy behavior.
Dec 17 2016, 10:37 PM · loe-team
Natfoth claimed T518: Hypnosis can be used to lead to endless mob fighting each other..
Dec 17 2016, 10:35 PM · loe-team
Natfoth closed T569: Birch Dryads deal no damage to players at The Heartlands as Resolved.

Fixed in the next server build

Dec 17 2016, 10:30 PM · loe-team
Natfoth claimed T593: When using some skills without enough mana part 2.
Dec 17 2016, 10:21 PM · loe-team
Natfoth claimed T569: Birch Dryads deal no damage to players at The Heartlands.
Dec 17 2016, 10:21 PM · loe-team

Dec 14 2016

Natfoth reassigned T317: Conversational user interface, Bad Flow from justin to Rattletrap.
Dec 14 2016, 11:06 PM · loe-team
Natfoth closed T352: Candy Shower suddenly does damage as Resolved.

Its suppose to do damage, the bug was it not doing damage. Marking it as fixed

Dec 14 2016, 11:05 PM · loe-team
Natfoth closed T356: Dragons in evershade do no damage as Resolved.

Fixed

Dec 14 2016, 11:04 PM · loe-team
Natfoth closed T361: Other players dissapeared client side as Resolved.

Fixed

Dec 14 2016, 11:03 PM · loe-team
Natfoth closed T369: Invisible Players as Resolved.

Fixed

Dec 14 2016, 11:03 PM · loe-team
Natfoth added a comment to T398: Oddly dark at night.

Hmmmmm looks like something that might be related to linux.

Dec 14 2016, 10:56 PM · loe-team
Natfoth added a comment to T400: Escape key does not show game menu and logout button does not log out of game.

Dec 14 2016, 10:54 PM · loe-team
Natfoth closed T151: Vanishing Items/Bits on Faint as Resolved.

Fixed

Dec 14 2016, 10:48 PM · loe-team
Natfoth closed T334: URGENT [Money Duplication Glitch] as Resolved.

Fixed for the next build

Dec 14 2016, 3:30 AM · loe-team
Natfoth raised the priority of T266: My Avatar became a NPC from Needs Triage to High.
Dec 14 2016, 2:22 AM · loe-team
Natfoth closed T291: Two houses in Canterlot one can clip through as Resolved.

Fixed in the next build

Dec 14 2016, 2:19 AM · loe-team
Natfoth closed T301: Invisible Untargetable NPCs as Resolved.

Fixed in the next build

Dec 14 2016, 2:19 AM · loe-team
Natfoth closed T319: Dragon npc not dealing damage (some are invincible) as Resolved.

Fixed in the next build

Dec 14 2016, 2:18 AM · loe-team
Natfoth closed T73: Death resets inventory as Resolved.

Fixed on the next build, yay

Dec 14 2016, 2:14 AM · loe-team
Natfoth closed T328: Row of buildings without collision detection (Cantermore) as Resolved.

Fixed in the next build

Dec 14 2016, 2:11 AM · loe-team
Natfoth closed T250: Darkened Text Boxes. as Resolved.

Fixed in the next build

Dec 14 2016, 2:10 AM · loe-team
Natfoth closed T269: Invisible Enemies (or random health degradation) as Resolved.

Fixed in the next client build

Dec 14 2016, 1:54 AM · loe-team

Dec 13 2016

Natfoth closed T265: "Buy 5" and "Buy 10" cost only 1 item price as Resolved.

Fixed

Dec 13 2016, 5:23 PM · loe-team
Natfoth closed T160: Shop window HUD needs adjusting as Resolved.

Fixed

Dec 13 2016, 5:18 PM · loe-team
Natfoth closed T259: can't create ponies due to bad name length as Resolved.

The 3 characters is actually related to you can only have 3 pony characters and not related to the number of characters. I redid the error a little so it was more clear

Dec 13 2016, 4:58 PM · loe-team
Natfoth claimed T250: Darkened Text Boxes..
Dec 13 2016, 4:01 PM · loe-team
Natfoth added a comment to T269: Invisible Enemies (or random health degradation).

I believe this is related to the NPCs being invisible as well

Dec 13 2016, 3:57 PM · loe-team
Natfoth claimed T265: "Buy 5" and "Buy 10" cost only 1 item price.
Dec 13 2016, 3:56 PM · loe-team
Natfoth closed T99: Guards in cantermore are stuck in place as Resolved.

Fixed

Dec 13 2016, 2:12 AM · loe-team
Natfoth closed T114: Guards in Cloudpolis are stuck together. as Resolved.

Fixed

Dec 13 2016, 2:10 AM · loe-team
Natfoth claimed T143: Ponydale Guard "hovering".
Dec 13 2016, 2:10 AM · loe-team
Natfoth closed T144: Guards don't Despawn as Resolved.

Fixed

Dec 13 2016, 2:10 AM · loe-team
Natfoth closed T155: Guard in Library as Resolved.

Fixed

Dec 13 2016, 2:10 AM · loe-team
Natfoth closed T156: Ponydale guards in Cantermore are badly lost as Resolved.

Fixed

Dec 13 2016, 2:09 AM · loe-team
Natfoth closed T179: Bunched up guards at travel locations as Resolved.

Fixed

Dec 13 2016, 2:09 AM · loe-team
Natfoth closed T182: Multiplying Ponydale Guards as Resolved.

Fixed

Dec 13 2016, 2:08 AM · loe-team
Natfoth raised the priority of T202: Someone Else's Pony from Needs Triage to High.
Dec 13 2016, 2:07 AM · loe-team
Natfoth closed T191: Missing Portal as Invalid.

The portal is the train station sign on the building

Dec 13 2016, 2:06 AM · loe-team
Natfoth closed T190: Bugged quest: "Cloudopolis Package Delivery" as Resolved.

Fixed!

Dec 13 2016, 2:02 AM · loe-team
Natfoth closed T198: quest items appearing in my inventory as Resolved.

Fixed!

Dec 13 2016, 2:02 AM · loe-team
Natfoth claimed T212: Skills not displaying, one skill repeat on every category..
Dec 13 2016, 1:56 AM · loe-team
Natfoth closed T204: Merchat window works at extreme distances as Resolved.

Fixed

Dec 13 2016, 1:55 AM · loe-team
Natfoth closed T195: Quest [Cloudopolis Pagckage Delivery] Starts on it's own as Resolved.

Fixed, yay

Dec 13 2016, 1:34 AM · loe-team

Dec 12 2016

Natfoth claimed T151: Vanishing Items/Bits on Faint.
Dec 12 2016, 10:56 PM · loe-team
Natfoth claimed T73: Death resets inventory .
Dec 12 2016, 10:12 PM · loe-team
Natfoth claimed T113: All skills are labeled the same..
Dec 12 2016, 10:08 PM · loe-team
Natfoth claimed T41: settings options arrows do not work.
Dec 12 2016, 12:25 AM · loe-team
Natfoth added a comment to T41: settings options arrows do not work.

Pretty amazing detail you have there :) Thanks!

Dec 12 2016, 12:24 AM · loe-team

Dec 10 2016

Natfoth claimed T37: Incorrect Camera Placement (Adult Avatar).
Dec 10 2016, 11:56 PM · loe-team

Aug 1 2016

Natfoth triaged T21: When roomswitching you can turn into someone elses pony as High priority.
Aug 1 2016, 3:35 PM · server
Natfoth created T26: Portrait of self (in the lower left corner) disappears in 1st-person mode.
Aug 1 2016, 3:33 PM · client
Natfoth created T25: Ponies that are lying down appear unusual in dialogue pictures. (Particlemane).
Aug 1 2016, 3:33 PM · client
Natfoth created T24: Jumping enables flying on single jump in certain situations.
Aug 1 2016, 3:32 PM · client
Natfoth created T23: Pets have an option to attack/be aggressive, and when clicked, goes to an enemy, but never attacks it.
Aug 1 2016, 3:31 PM · server, client
Natfoth created T22: Players turn into NPCs on disconnect / roomswitch.
Aug 1 2016, 3:30 PM · server
Natfoth created T21: When roomswitching you can turn into someone elses pony.
Aug 1 2016, 3:29 PM · server
Natfoth created T20: Pony NPCs spawned underground and above ground floating.
Aug 1 2016, 3:28 PM · server, client
Natfoth created T19: Managed to make a pegasus fly without flapping its wings. No, I don’t know how to recreate it.
Aug 1 2016, 3:26 PM · client
Natfoth created T18: running takes more energy than flying Full Speed.
Aug 1 2016, 3:26 PM · server
Natfoth created T17: Collision Detection is messed up because of the Character Controller.
Aug 1 2016, 3:24 PM · client

Jul 31 2016

Natfoth closed T14: Too High of a creature level gives a negative amount of xp as Resolved.

Fixed in commit 2eba28e

Jul 31 2016, 4:16 PM · server
Natfoth edited projects for T15: Healing Abilities dont generate XP, added: Restricted Project; removed loe-team.
Jul 31 2016, 2:16 PM · server
Natfoth created T15: Healing Abilities dont generate XP.
Jul 31 2016, 2:16 PM · server
Natfoth created T14: Too High of a creature level gives a negative amount of xp.
Jul 31 2016, 1:33 PM · server
Natfoth updated the task description for T13: Can get out of bounds in SCC.
Jul 31 2016, 3:50 AM · client
Natfoth created T13: Can get out of bounds in SCC.
Jul 31 2016, 3:50 AM · client

Jul 30 2016

Natfoth closed T3: You cant stay level 50, the database keeps you at 49 with 162530 xp as Resolved.

Fixed in commit 74cd0ef695aca218c423a2bfa97805bdded7ae41

Jul 30 2016, 10:27 PM · server
Natfoth closed T11: Switching equipment re-fills health and energy as Resolved.

Fixed and commited

Jul 30 2016, 10:11 PM · server
Natfoth reopened T3: You cant stay level 50, the database keeps you at 49 with 162530 xp as "Open".

Changed the wrong one

Jul 30 2016, 10:11 PM · server
Natfoth closed T3: You cant stay level 50, the database keeps you at 49 with 162530 xp as Resolved.
Jul 30 2016, 10:10 PM · server
Natfoth raised the priority of T11: Switching equipment re-fills health and energy from High to 90.

This is a super important one

Jul 30 2016, 9:18 PM · server
Natfoth created T3: You cant stay level 50, the database keeps you at 49 with 162530 xp .
Jul 30 2016, 6:44 PM · server
Natfoth created T2: Visual bit count resets when changing rooms.
Jul 30 2016, 6:43 PM · server