What is happening:
The rotation of my character is tilted about 90 degrees.
What should be happening:
my character should stand on the ground.
Steps to reproduce the issue:
When you fly and change direction quickly the camera and the character both rotate a bit.
I flew towards a tree while sprinting and turned around quickly. The game probably thought that the bottom of the tree was ground and changed the players rotation.
- Fly just under some trees leaves while sprinting.
- When under the tree, start turning with dragging the mouse and using A and D.
- Player should rotate a lot when doing this and even go upside down sometimes.
That's what I did when it happened. Didn't get it to happen again after a lot of tries though.
Game client version:
Build v 0.1.1 Windows 8.1 x64
Windows 8.1 x64