NPC clones self when in Combat
Closed, ResolvedPublic


What is happening:
Describe here what is currently happening
The NPC Crystal Clear clones herself when faced with Hostile NPC like a Roc or Timberwolf.
What should be happening:
Describe here what should be happening instead
She shouldn't be cloning herself, she's an NPC!
Steps to reproduce the issue:
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  • Agro a Nearby Roc and have it chase you as you run towards Crystal Clear
  • Crystal Clear should begin attacking the Roc and Cloning herself rapidly
  • Clones should soon disappear after enemy is defeated

Game client version:
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OAR Release? Build: v 0.1.8
Reproduced by:
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Reproduced on:
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Microsoft 64 bit
Crash logs or exceptions generated:
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If applicable, give a direct link to screenshots/GIFs/videos of the issue, annotated to show exactly what's going wrong

It happening because Crystal Clear is being fainted so a new "Crystal Clear" NPC takes her place, this can be rapid if some reason she keeps fainting rapidly when respawning.

Rattletrap closed this task as Resolved.Aug 31 2018, 4:02 AM
Rattletrap added a subscriber: Rattletrap.

Issue was fixed in more recent builds.