What is happening:
When speaking to NPCs in the game, the dialogue boxes sometimes skip through an entry without any input from the player.
What should be happening:
Dialogue boxes with NPCs should not close/advance until the player clicks on the dialogue window.
Steps to reproduce the issue:
Issue occurs randomly in game when speaking to NPCs; issue has occurred with multiple NPCs.
Game client version:
Forum name of anyone having reproduced this issue, if any
List of operating systems this issue has been reproduced on, including their version number if available, and their architecture (32 bit or 64 bit)
Crash logs or exceptions generated:
If applicable, give a link to an archive containing the crash logs generated, or copy/paste exceptions you got related to this error
If applicable, give a direct link to screenshots/GIFs/videos of the issue, annotated to show exactly what's going wrong