What is happening:
In a nutshell; sprinting, using skills, taking damage, etc.. anything that makes either the HP bar or the SP bar increase or decrease happens 30 or more seconds after the action for it
What should be happening:
when I get hit, or hit something.. use skills, etc.. it should be updated in real time.
Steps to reproduce the issue:
Make a character (I used an earth pony twice)
Sprint
See if stamina decreases before a while goes by
Go to the woods
Fight a hornet
Notice that by the time it falls over that neither HP bar or just one had not changed at all, and most likely the stamina bar as well
Let some time pass
Notice your SP and HP start dropping and filling and dropping, possibly even resulting in a fainting situation
Game client version:
Version 0.1.8
Reproduced by:
N/A
Reproduced on:
Windows10 64 bit
Crash logs or exceptions generated:
N/A
Screenshots:
N/A