What is happening:
The main level of the Ponydale Library seems to use the same lighting as outdoor maps do at night. Ponies look oddly three-dimensional when the Pixel Light count is set to the lowest or second-lowest setting.
What should be happening:
Ponies shouldn't get the three-dimensional look in the Ponydale Library at any Pixel Light count setting.
Steps to reproduce the issue:
- Log into the Game
- Go to Ponydale Library.
- Make sure the Pixel Light count setting is set to the lowest setting.
- After looking at Helping Hoof and your pony's appearance, turn Pixel Light Count to the second lowest setting
- Then turn Pixel Light Count to the third lowest setting and note how the three-dimensional look disappears.
- Change the Pixel Light count to these settings while checking out other maps, both indoor and outdoor, with the time set to day AND then night.
Game client version:
v0.1.6
Reproduced by:
MMTfan1
Reproduced on:
Windows 10 64-bit
Crash logs or exceptions generated:
If applicable, give a link to an archive containing the crash logs generated, or copy/paste exceptions you got related to this error
Screenshots:
Ponydale Library, Pixel Light Count at minimum: https://cdn.discordapp.com/attachments/270774380328386561/340338788717035520/2017-07-27_21-41-39-1940.png
Ponydale Library, Pixel Light Count at half: https://cdn.discordapp.com/attachments/270774380328386561/340338802755239937/2017-07-27_21-41-59-9912.png
Ponydale at Night, Pixel Light Count at Minimum: https://cdn.discordapp.com/attachments/270774380328386561/340338807687610380/2017-07-27_21-44-06-4982.png
Sugarcane Corner, Pixel Light Count at Minimum: https://cdn.discordapp.com/attachments/270774380328386561/340338802969018368/2017-07-27_21-43-12-8353.png