What is happening:
Any given model will slowly fade to white, stay for a moment, and then fade back to normal. It can happen at either day or night.
I've seen it happen with the background hills in Cantermore, and a huge part of the landscape in Cloudopolis.
What should be happening:
Not having models far out turn white.
Steps to reproduce the issue:
Regenerative Aura seems to be the cause
Game client version:
0.1.6 (11/07/2017 dev build)
Windows 7 x64
Settings: Highest pixel count and render distance.