What is happening:
If multiple enemies are killed by a single skill only the experience for one is awarded.
Sometimes in the same conditions not every enemy will drop loot.
This happens with different skills, different enemies and for any amount of them (if more than one).
What should be happening:
If more enemies are killed by a single hit the xp should still be awarded for every enemy.
Steps to reproduce the issue:
Kill more enemies with a single hit, tested with ground pound and stored strike
Game client version:
3887 combat xp
2 enemies killed
only 550xp awarded
4437 total combat xp
more examples in the video